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    Rooftrellen - The Treant Protector

    [HunTeRs]_Andro
    [HunTeRs]_Andro
    Admin


    Posts : 69
    Join date : 2009-03-12
    Age : 33
    Location : montenegro

    Rooftrellen - The Treant Protector Empty Rooftrellen - The Treant Protector

    Post  [HunTeRs]_Andro Thu Apr 02, 2009 8:34 am

    Rooftrellen - The Treant Protector
    Range: 100 | Move Speed: 300
    Primary: STR
    Str: 27 + 3.4 | Agi: 15 + 2 | Int: 17 + 1.8
    Damage: 59 – 67 | HP: 663 | Mana: 221
    HP Regen: 1.06 | Mana Regen: 0.69
    Attack Speed: 1.48 | Armor: 3

    A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.

    Nature`s Guise (T)
    Changes a target friendly unit's appearance so that it blends in with the forest. It is invisible to enemies eyes, but it must remain near a tree, or the guise is lost.
    Level 1 - Lasts 15 seconds.
    Level 2 - Lasts 30 seconds.
    Level 3 - Lasts 45 seconds.
    Level 4 - Lasts 60 seconds.
    Mana Cost: 90/80/70/60
    Cooldown: 3 seconds

    Eyes in the Forest (E)
    Creates a spiritual link between Rooftrellen and a target tree, allowing Rooftrellen to see the tree's surrounding area at all times. Vision improves slightly per level. Very large cast range.
    Level 1 - 300 second cooldown.
    Level 2 - 225 second cooldown.
    Level 3 - 150 second cooldown.
    Level 4 - 75 second cooldown.
    Mana Cost: 100/75/50/25

    Living Armor (V)
    Magically creates an armor of vines around a friendly unit or structure, protecting it from harm and healing wounds.
    Level 1 - Adds 3 armor and regenerates 1 hit point per second.
    Level 2 - Adds 6 armor and regenerates 2 hit points per second.
    Level 3 - Adds 9 armor and regenerates 3 hit points per second.
    Level 4 - Adds 12 armor and regenerates 4 hit points per second.
    Mana Cost: 30/35/40/40
    Cooldown: 7 seconds

    Overgrowth (R)
    Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals 85 damage per second to each.
    Level 1 - Lasts 3 seconds.
    Level 2 - Lasts 4 seconds.
    Level 3 - Lasts 5 seconds.
    Mana Cost: 150/175/200
    Cooldown: 160 seconds

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